UML Training Courses

UML Training

Unified Modelling Language (UML) courses
NobleProg is a contributor to OMG UML Certification Programme (OCUP 2)

UML Course Outlines

ID Name Duration Overview
284993 Data Modelling with UML 14 hours This course has been created for Subject Matter Experts which are required to model their data with UML. It covers consistent modelling techniques without going into implementation details. Short Introduction to Data Modelling in General Languages used to describe data ERD and other pre UML notations Why data modelling is not database modelling Concepts of storing the data (Relational, Hierarchical, Object Oriented, etc...) UML and Data Modelling Class Diagram Association Aggregation Composition Inheritance (Generalization and Specialization) Attributes Attribute and attribute types Attributes and relations Data Types Constraints on data Constraints on relations Views of data models Business View Modeller View Architect View Designers View Implementers Views (just short explanation) Other useful UML diagrams Composite structure diagram Profile diagram Avoid Redundancies Stereotyping vs Inheritance Tags Design Patterns (just introduction)
2569 Object-Oriented Analysis and Design using UML 21 hours This course is intended for analysts, designers, developers, testers and project managers. It is an introduction to system modeling using UML. Based on selected systems (case study) following phases of system modeling are presented: from modeling requirements, through business process modeling and documentation of functional and non-functional requirements, to the analytical model. The next step is the design phase - static and dynamic modeling using project classes and the interaction between the system components. Training can be the basis for a comprehensive process modeling in enterprise systems through the use of UML in all phases of software development. Introduction to UML A brief History of UML Overview of issues in the field of object-oriented modeling UML Specification (OMG) UML diagrams overview Requirements management Requirements Types Requirements Categories (FURPS) Methods for gathering requirements Modeling requirements using UML The relationship matrix for the requirements Creating a requirements specification Modeling business processes Activity Diagram Business process modeling in UML The definition of a business process Concurrent flows and decisions Exceptions and Exception Handling Partitions, path Modeling non-functional requirements Components and Deployment diagrams The initial architecture of the system - logical and physical Modeling requirements for security, performance, reliability, ... Modeling functional requirements Modeling functionality with the Use Case diagram Determining the scope of the system Actors and the relationships between them Identifying use cases Association "actor - use case" and its properties The relationship between use cases: include, extend, generalization Creating a use case scenarios and generate diagrams from them (activity, state machine) Analytical model of the system Using communication diagram to identify the main system objects The types of messages: asynchronous, synchronous, reply Specify the numbering sequence of messages Categories of objects: Boundary, Control and Entity Introduction to the project system Modeling the interaction Static Modeling Class Diagram and source code generation Association relationship and its characteristics. Other relationships: aggregation, composition, generalization, dependency, association class Forward/Reverse engineering Generating source code from the model Generating diagram based on the source code Synchronizing code and diagram Object Diagrams, Composite Structure Diagrams, and Package Diagrams Dynamic Modeling Verification of the static model Clarification of method signatures Verification of the class diagram The dynamic modeling at the level of method calls Diagrams: Sequence, State Machine, Timing, and Interaction
2494 UML in Enterprise Architect (workshops) 21 hours The course is designed for analysts, designers, developers, testers and project managers. The workshop presents a problem analysis, design and documentation systems using UML and Enterprise Architect of Sparx Systems. During the training will be presented to the advanced capabilities of the program (such as MDA, profiles, XMI), and best practices that can greatly simplify and accelerate modeling. The training method: Lecture 10%, 90% workshop Create and configure EAP file Create and save a Enterprise Architect project file File structure of the project Types of views Program interface: menus, toolbars, Toolbox, Project Browser and other windows Docking and hiding windows Working with a model, diagram Predefined models Packages (views) and diagrams Adding elements to the model and diagram Different ways of removing the items and their consequences Saving diagrams Requirements Management Methods of requirements gathering FURPS requirements categories Requirements Diagram Relationships between requirements aggregation dependency realization How to improve the appearance of a diagram? layout diagram colour status requirements enable / disable the package names Create and manage a matrix relationship Documenting requirements HTML pages printable version Advanced requirement management  custom types of requirements custom requirements status tracking requirements requirements documenting Business process modeling, architecture Activity Diagram Compound activities Control flows, object flows Handling exceptions, interrupt flow Partitions Concurrent flows and decision-making How to improve the appearance of a diagram? different levels of detail reducing the amount of detail complexity of the process Components and Deployment diagrams The initial architecture of the system - logical and physical nested components delegation and assembly port, part interface communication paths Security, performance, reliability of the system requirements modelling Non-standard implementation of stereotypes in diagrams stereotypes graphic library adding the library to the project custom graphics stereotypes Use Cases and their documentation Functional requirements modeling  Scope of the system Actors and the relationships between them Identifying use cases Association "actor - use case" and its properties Relationship between use cases: include, extend, generalization Auto names Use Case scenarios and diagrams generated based on them them (activity, state machine, sequence) Use Case scenarios from external files Documentation generation Document Templates Domain model Main classes/objects of a system Communication Diagram message types: asynchronous, synchronous, return messages numbering stereotypes: Boundary, Control and Entity System design introduction  Static model Class Diagram Class diagram and source code generation association and its characteristics other relationships: aggregation, composition, generalization, dependency, association class naming  convention for classes and their elements show/hide classes Forward/Reverse engineering source code generating from the diagram diagram generation from source code source code and diagram synchronization Object Diagrams Dynamic Model Static model verification clarify the method signatures verification of the class diagram Dynamic modeling at the level of method calls (sequence diagram) based on use cases and static analysis model How to improve the appearance of a diagram? reducing the number of modeled scenarios reducing the number of lifelines avoiding complex nested blocks hiding details State Machine diagram states and sub-states transitions between states - trigger, condition and action internal actions (entry, do, exit) How to improve the appearance of a diagram? line style state decomposition Patterns and profiles "Gang of Four" patterns Patterns defined in the project Collaboration User patterns Importing profiles from XML files MDA, source code Class Diagram to database schema transformation SQL script generation based on class diagram Source code generation - available options Group work Enterprise Architect package versioning Differences in the versions of the project, documentation Using a repository to store the model Collaboration tools
1939 UML for the IT Business Analyst 21 hours One of the fastest growing roles in the IT industry is the IT Business Analyst. Business Analysts are found in almost organizations and are important members of any IT team whether in the private or public sector. This course provides a clear, step-by-step guide to how the Business Analyst can perform his or her role using state-of-the-art object-oriented technology. Overview of Software Development Process and Modelling Methodologies and their impact on the work of a Business Analyst Waterfall steps Analysis, Design, Implementation, Testing, Maintenance Agile approach to business analysis Who Are Business Analysts? Perspective on the BA Role The Dynamic (Behavioral) Model The Static (Structural) Model Structured Analysis The BA’s Perspective on Object Orientation Object Oriented Programming and its impact on modelling The UML Standard Cognitive Psychology and OO? Objects Attributes and Operations Operations and Methods Encapsulation Classes Relationships Generalization Association Aggregation Composition Polymorphism Use Cases and Scenarios Business and System Use Cases An Overview of Business Object-Oriented Modeling (B.O.O.M.) B.O.O.M. and SDLCs The B.O.O.M. Steps Sequencing the Steps What Do You Define First—Attributes or Operations? Analyzing End-to-End Business Processes Interviews During the Initiation, Analysis, and Test Phases Step 1: Initiation Business Requirements Document Template Step 1a: Model Business Use Cases Step 1a i: Identify Business Use Cases (Business Use-Case Diagram) Putting Theory into Practice Note to Rational Rose Users Case Study D1: Business Use-Case Diagrams Step 1a ii: Scope Business Use Cases (Activity Diagram) Case Study D2: Business Use-Case Activity Diagram with Partitions Scoping the IT Project with System Use Cases Step 1b: Model System Use Cases Case Study E1: Role Map Step 1b ii: Identify System Use-Case Packages (System Use-Case Diagram) Case Study E2: System Use-Case Packages Step 1b iii: Identify System Use Cases (System Use-Case Diagram) Case Study E3: System Use-Case Diagrams Step 1c: Begin Static Model (Class Diagrams for Key Business Classes) Step 1d: Set Baseline for Analysis (BRD/Initiation) Storyboarding the User’s Experience Step 2: Analysis The Use-Case Description Template Documenting the Basic Flow Use-Case Writing Guidelines Basic Flow Example: CPP System Review Case Report Documenting Alternate Flows Documenting Exception Flows Guidelines for Conducting System Use-Case Interviews Activity Diagrams for System Use Cases Related Artifacts Decision Tables Case Study F1: Decision Table Decision Trees Case Study F2: Decision Tree Condition/Response Table Business Rules Advanced Use-Case Features Case Study F3: Advanced Use-Case Features Life Cycle Requirements for Key Business Objects What Is a State Machine Diagram? Step 2a ii: 1. Identify States of Critical Objects Case Study G1: States Step 2a ii: 2. Identify State Transitions Case Study G2: Transitions Step 2a ii: 3. Identify State Activities Case Study G3: State Activities Step 2a ii: 4. Identify Composite States Case Study G4: Composite States Step 2a ii: 5. Identify Concurrent States Gathering Across-the-Board Rules with Class Diagrams Step 2b: Static Analysis Step 2b i: Identify Entity Classes Case Study H1: Entity Classes Step 2b ii: Model Generalizations Case Study H2: Generalizations Step 2b iii: Model Transient Roles Case Study H3: Transient Roles Step 2b iv: Model Whole/Part Relationships The Composite Structure Diagram Case Study H4: Whole/Part Relationships Step 2b v: Analyze Associations Case Study H5: Associations Step 2b vi: Analyze Multiplicity Case Study H6: Multiplicity Optimizing Consistency and Reuse in Requirements Documentation Step 2b vii: Link System Use Cases to the Static Model Case Study I1: Link System Use Cases to the Static Model Case Study I1: Results Step 2b viii: Add Attributes Meta-Attributes Case Study I2: Add Attributes Step 2b ix: Add Look-Up Tables Case Study I5: Analyze Look-Up Tables Step 2b x: Add Operations Case Study I7: Distribute Operations Step 2b xi: Revise Class Structure Case Study I8: Revise Structure Designing Test Cases and Completing the Project Step 2c: Specify Testing Structured Walkthroughs Decision Tables for Testing Case Study J1: Deriving Test Cases from Decision Tables Boundary Value Analysis Case Study J2: Select Test Data Using Boundary Value Analysis System Tests Beyond the System Tests Step 2d: Specify Implementation Plan Step 2e: Set Baseline for Development What Developers Do with Your Requirements Object Oriented Design Patterns Visibility Control Classes Boundary Classes Sequence Diagrams Communication Diagrams Other Diagrams Layered Architecture Interfaces Mix-Ins Implementing OO Using an OO Language Implementing OOA Using Procedural Languages Implementing a Database from OOA Using a RDBMS
1937 Analysis and Design with SoaML 14 hours This course explains the OMG SoaML standards and shows how to model the SOA landscape. It introduces the language and then shows how to discover, design and implement services and infrastructure for SOA. This course always covers the newest version of the SoaML specification. Motivation behind SoaML Standards before SoaML Vendors standards and Open Source standards The IT and the business perspective on SOA Contracts and Interfaces Top-down and bottom-up approaches Service classification Compliance Level for SoaML SoaML UML Profile Specification Agent Attachment Capability Consumer Collaboration Collaboration Use Expose MessageType Milestone Participant Port Property Provider Request ServiceChannel ServiceContract ServiceInterface Service ServiceArchitecture Categorization Catalog Categorization Category CategoryValue RAS Placeholders BMM Integration MotivationElement MotivationRealziation SoaML Metamodel
46 Design Patterns 14 hours There are plenty of tried and tested patterns widely available to everyone. Sometimes it is a matter of changing the names and implementing the pattern in a specific technology. It can saves hundreds of hours, which otherwise would be spent on design and testing. Training Goals This course has two goals: first, it allows you to reuse widely-known patterns, second, it allows you to create and reuse patterns specific to your organization. It helps you to estimate how patterns can reduce costs, systematize the design process and generate a code framework based on your patterns. Audience Software designers, business analysts, project managers, programmers and developers as well as operational managers and software division managers. Course Style The course focuses on use cases and their relationship with a specific pattern. Most of the examples are explained in UML and in simple Java examples (the language can change if the course is booked as a closed course). It guides you through the sources of the patterns as well as showing you how to catalogue and describe patterns which can be reused across your organization. Introductions Patterns and tiered architectures Pattern description Design patterns and design Finding and selecting design patterns Design pattern implementation Well-known patterns Object Creation Factory Builder Factory Method Prototype Singleton Structural Patterns Adapter Bridge Composite Decorator Facade Flyweight Proxy Behavioural Patterns Chain of Responsibility Command Interpreter Iterator Mediator Memento Observer State Strategy Template Method Visitor Observer Creating Patterns To pattern or not to pattern Formal pattern description Organizing the pattern catalogue Particular goal and abstracted goal Publishing your patterns to a pattern community
2490 Practical aspects of UML 21 hours The course extends possessed knowledge of UML. During the training, we focus on the practical use of the language of the UML object-oriented analysis. Best Practices Software crisis Best Practices in Software Development Iterative development Management requirements Component-based architecture Visual modeling Verification of quality Change management RUP Characteristics of RUP Two dimensions of RUP UML for RUP Create an object model UML 2 as a way to represent the model The object model Methods of describing the model Practical analysis of the specification of the use cases Actor A use case Association Relations include, extend Some object-oriented concepts in practice Abstraction Encapsulation Generalization Polymorphism The system architecture Mapping the structure and behavior of the system Two categories of UML diagrams Modeling the relationship between structure and behavior Different levels of modeling behavior Mapping class analytical design elements Relations refine Building strong relationships between the results of the analysis phase and the design phase Modeling design classes Class Association Enumeration Forward/reverse engineering Subsystem Design Component The relationship of the delegation Connector Assembly Description of the aspects of concurrency in the system architecture Examples of activity diagrams, sequence and state machine Description of the aspects of the architecture of the dispersion The different perspectives of architecture description
1938 UML Analysis and Design 21 hours This course has been created for software architects, programmers, software developers, project managers, analysts and anyone interested in understanding analysis and designing in UML. The course shows how to analyse clients' needs, formalize them in UML diagrams, create a model and ultimately design the implementation of the software. This is a general course covering all aspects of UML. Please browse our catalogue to see more specific courses. This course uses the newest version of the standard (http://www.omg.org/spec/UML) and is taught by an OMG Certified UML Professional (OCUP) trainer. There are no specific tools for this course, each of the delegates can use their favourite tool. By default, Sparx Enterprise Architect is used. Introduction to Modelling Models and Modelling Idea of meta-modelling UML documentation Inheritance Analysis and Design Actors and Use Cases Class and Object Diagrams Classes, objects, types of relations Object and Class Relationships Association, Aggregation, Composition Inheritance Dependency Interaction Communication diagram Interaction overview diagram Sequence diagram Timing diagrams Activity Diagrams State Diagrams Packages Component and Deployment Workshop From Analysis to Implementation Introduction to design patterns
17 OCUP2 UML 2.5 Certification - Foundation Exam Preparation 21 hours OCUP2 Content Developer NobleProg has official OMG OCUP 2 Content Developer status, which means that our course outlines and training materials were developed by the same experts who prepared questions for OCUP 2 exams. Audience Developers, programmers, business analysts, project managers, software architects, testers, people responsible for documentation or anyone involved in the software development process. Objectives Prepares you to work with the most commonly encountered UML elements Teaches you how to create simple UML models Prepares you to be a member of a UML Development Team Why we model The Class Diagram Common Structure Type Dependency Namespace VisibilityKind (public, private, protected) MultiplicityElement Constraint Comment Simple Classifiers PrimitiveType DataType Enumeration EnumerationLiteral Interface InterfaceRealization Signal Reception Structured Classifiers Association Class Classification Generalization Feature Structural Feature Behavioral Feature Property Operation Parameter AggregationKind (Composition, Aggregation) Values LiteralBoolean LiteralInteger LiteralReal LiteralUnlimitedNatural LiteralNull LiteralString Opaque Expression The Object Diagram InstanceSpecification Slot The Package Diagram Packages Package PackageImport The Use Case Diagram Use Cases UseCase Actor Include The Activity Diagram Activities Activity ActivityFinalNode ActivityParameterNode ControlFlow InitialNode DecisionNode FlowFinalNode ForkNode JoinNode MergeNode ObjectFlow ObjectNode Actions Action CallBehaviorAction CallOperationAction, SendSignalAction AcceptEventAction Pin InputPin, OutputPin OpaqueAction The Sequence Diagram Interactions Interaction OccurrenceSpecification ExecutionSpecification ExecutionOccurrenceSpecification DestructionOccurrenceSpecification Lifeline Message MessageOccurrenceSpecification MessageSort MessageEnd Common Behavior CallEvent SignalEvent Trigger OpaqueBehavior The State Machine Diagram State Machines StateMachine State Transition Pseudostate: choice, junction, initial FinalState  
18 UML 2.0 Certification - Intermediate Exam Preparation 14 hours Audience: Developers, programmers, business analysts, project managers, software architects, testers, people responsible for documentation or anyone involved in the software development process. Objectives: Prepares you to work with a broad range of UML elements Teaches you how to create complex UML models Prepares you to become a qualified senior member of a UML Development Team. Composite Structure Diagrams (Actions, Ports, and Structured Classes) Internal structures Structured classifier Connectors Modelling ports Port Connector End Structured Classes Invocation Actions Invocation Action Trigger Component Diagrams Basic Components Component (without Packaging) Connector Realization Other Basic Component concepts Action Models Intermediate Action Invocation Actions Apply Actions Object Actions Structured Feature Actions Link Identification Read Link Actions Write Link Actions Variable Actions Other Intermediate Action concepts Activity Diagrams Object Nodes Controls Partitions Other Activity concepts Structured Activities Structured Activity Node Conditional Node Loop Node Other Structured Activity concepts Interaction Diagrams Interaction fragments Combined Fragments Gates Interaction Occurrence Other Fragment concepts State Machine Diagrams (Behavioural) Behaviour State Machines State and Finite State Pseudo State and Final State Transition Connection Point Reference State Machine Other Behaviour State Machine concepts One-region State Machines Region Deployment Diagrams (without Components) Artifacts and Nodes Artifacts Nodes Profiles Profile Extension Stereotype and metaclass Profile Application Other Profile concepts
19 UML 2.0 Certification - Advanced Exam Preparation 14 hours Audience: Developers, programmers, business analysts, project managers, software architects, testers, people responsible for documentation or anyone involved in the software development process. Objectives: Prepares you to work with a broad range of UML elements Teaches you how to create complex UML models Allows you become a qualified to be a senior member of a UML Development Team. Class Diagrams Association Classes Power Types Generalization set Power type Composite Structure Diagrams Collaborations Collaboration Collaboration Occurrence Component Diagrams Packaging Components Component (for Packaging Components) Actions Modelling Complete Actions Accept Event Actions Object Actions Link Identification Read Link Actions Write Link Actions Raise Exception Action Other Complete Component concepts Activity Diagrams Complete Activity Structures Elements Constraints Flows Object Nodes Data Stores Parameter Sets Control Nodes Interruptible Regions Other Complete Activity concepts Structured Nodes Structured Nodes Exceptions and Expansion Regions (Extra Structured Activities) Exceptions Expansion Regions Deployment Diagrams (with Components) Component Deployments Deployment Deployment Specification State Machine Diagrams (Protocol state machines) Protocol State Machines Protocol State Machine Constraints (In protocol state machine) Other Protocol State Machine concepts Miscellaneous Advanced Constructs Flow Diagrams Information Item Information Flow Physical System Model Templates Template Template Parameters Language Architecture UML language architecture UML 2.0 Language Architecture Infrastructure library Relationship to other MDA standards OCL within architecture Diagram interchange Object Constraint Language (OCL) OCL OCL Language Description Abstract Syntax Concrete Syntax Semantics Described using UML OCL Standard Library Use of OCL Expressions in UML Models Semantics Page Other OCL concepts
1476 Business Process Analysis with UML and BPMN 14 hours Course Audience: Managers who want to understand BPMN diagrams, Business Consultants, Business Analysts, Business Process Engineers, System Analysts and anyone who is involved in analyzing and planning Business Processes using standardized, unified modelling notation. Course Goals: Produce high-quality process diagrams Model in the BPMN process notation Capture as-is process information Implement optimized process flows for people-intensive processes Simplify complex process definitions and break them into more manageable pieces UML Business use case diagrams UML activity diagrams detailing the use case Business Entities definitions depicted with Class Diagrams Map the model into system use cases BPMN BPMN modelling techniques BPMN modelling shape overview Swimlane generation and viewing BPMN text objects, data objects, annotations, and attributions Basic Process optimization Process design best practices
Weekend UML courses, Evening UML training, UML boot camp, UML instructor-led , UML one on one training , UML training courses, UML private courses,Weekend UML training, UML on-site, Evening UML courses, UML coaching, UML classes, UML trainer

Some of our clients